Title |
Publisher ▲ |
Price |
Russo-Japanese War fleet: The Russian Far East Fleet
7 battleships, 4 armoured cruisers, 7 protected cruisers, 25 torpedo boats.
Also available on this website is the Imperial Japanese Navy and the Russian Baltic Sea Fleet.
These are entire fleets in full colour, showing each ship in normal state, under full steam ahead, damaged, and on fire. They are intended for use with any tabletop... [click here for more] |
AGEMA |
$6.30
|
Russo-Japanese War fleet: The Imperial Japanese Navy
6 battleships, 5 armoured cruisers, 19 protected cruisers, 1 turret citadel ironclad, 23 destroyers.
Also available on this website is the Russian Far East Fleet and, to fight the Battle of Tsushima, the Russian Baltic Sea Fleet.
These are entire fleets in full colour, showing each ship in normal state, under full steam ahead, damaged,... [click here for more] |
AGEMA |
$6.30
|
Russo-Japanese War: Merchant steamers (for the Battle of Tsushima, Port Arthur, etc.)
Russian, Japanese, and neutral British merchant ships for use with our Russo-Japanese War fleets. Unlike the warships the merchant steamers have a blank panel on which you can write their name.
These are merchant ships in full colour, showing each ship in normal state, under full steam ahead, damaged, and on fire.... [click here for more] |
AGEMA |
$2.51
|
The latest exciting installment! This is a newspaper from the wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps - ra, ra,ra!... [click here for more] |
AGEMA |
$0.76
|
The latest exciting installment! This is a newspaper from the wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps - ra, ra,ra!... [click here for more] |
AGEMA |
$0.76
|
The latest exciting installment! This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps... [click here for more] |
AGEMA |
$0.76
|
The latest exciting installment! This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps... [click here for more] |
AGEMA |
$0.76
|
The latest exciting installment! This is a newspaper from the wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps - ra, ra,ra!... [click here for more] |
AGEMA |
$0.76
|
Scramble for Empire is a global wargames campaign. There are three basic types of player position. The main type is that of a nation, which you lead. These have strong ties to historical powers of the Imperialist Victorian age, so for example Britannia is Great Britain, Franconia is France, Germania is Germany, and so forth. The game is designed to allow us to have all the dramatic and exciting... [click here for more] |
AGEMA |
$3.79
|
The latest exciting installment! This is a newspaper from the wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps - ra, ra,ra!... [click here for more] |
AGEMA |
$0.76
|
The January 1861 newspaper from the wargame campaign and roleplaying game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure ... [click here for more] |
AGEMA |
$1.07
|
The November 1860 newspaper from the wargame campaign and roleplaying game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
... [click here for more] |
AGEMA |
$1.26
|
The year is February 1861: This is the jolly interesting newspaper from our wargame campaign and roleplaying game SCRAMBLE FOR EMPIRE, presented for your entertaintment!
A good read and a rich source of scenarios and background for roleplaying games and wargames set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure. Also may, dear reader, serve as a primer to get you interest... [click here for more] |
AGEMA |
$1.26
|
The latest exciting installment! This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps... [click here for more] |
AGEMA |
$0.63
|
The September 1860 newspaper from the wargame campaign and roleplaying game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!... [click here for more] |
AGEMA |
$1.26
|
The 18th century Companion features articles on:
Pirates in the Med! Cleaning the Barbary Coast of the Pyrate Scourge 1713-1715. Written like a real history but based on a game of The Glory of Kings!
On Excommunication. ‘Nuff said!
Battle of Dettingen (1706?) - a wargame described in two articles.
Battle of Vivie-Saint-Eloy 1710 - a little known battle between the French and Anglo-Dutch.... [click here for more] |
AGEMA |
$5.04
|
This is the latest full colour 7th edition version of the core game rules!
The Glory of Kings is a recreation of the real world of the 18th century. You subscribe to it like you would a magazine, and take part as one of the leading figures of the time, who can range from King Louis XIV, the Sun King of Royal France, down to the likes of the infamous pirate Blackbeard terrorising the West Indies.... [click here for more] |
AGEMA |
$5.04
|
Austro-Hungarian fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ... [click here for more] |
AGEMA |
$1.88
|
British fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ... [click here for more] |
AGEMA |
$3.79
|
CHALLENGE & REPLY 2nd edition are World War One naval wargame rules (now incorporating advanced rules and expanded mission generator):
There are two versions of the rules included; a print-friendly version, and a full-colour version!
Included in the rules -
Organising fleets
Squadron formations
Extensive Scenarios
Repairing ships
Reliability of ships
After the battle
Setting out the tabletop... [click here for more] |
AGEMA |
$7.57
|
German fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ... [click here for more] |
AGEMA |
$1.88
|
Italian fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ... [click here for more] |
AGEMA |
$1.88
|
Japanese fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ... [click here for more] |
AGEMA |
$1.88
|
USA fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ... [click here for more] |
AGEMA |
$1.88
|
Find out more about Battlewagon’s background!
This is the first in a series of historical articles going back to the original edition of Battlewagon. Published originally in Nexus Magazine no. 1, Rulers of the High Seas discusses the historical background for the game. Focusing on the history of the dreadnoughts, this is a fascinating glimpse of history for anyone... [click here for more] |
Amarillo Design Bureau |
$0.99
|
HISTORICAL NOTES: In 1944, McArthur returned to the Philippines. His return precipitated the greatest sea battle in history: the Battle of Leyte Gulf. The battle consisted of four separate but interrelated sea battles, one of which was the Battle off Samar.
Published in May 1983, this scenario was written for the first edition of Battlewagon, but can be easily adapted for the second... [click here for more] |
Amarillo Design Bureau |
$0.99
|
Historical Notes: On April 1, 1945, allied forces assaulted Okinawa. The assault was not unexpected by the Japanese, hence extensive defensive positions had been prepared on the island and plans for naval and air attacks on allied ships had been developed.
On April 5,1945, the Yamato in company with a light cruiser and eight destroyers — the last functional naval units of... [click here for more] |
Amarillo Design Bureau |
$0.99
|
Historical Notes: On December 31, 1942, a German force consisting of the pocket battleship Lutzow, the heavy cruiser Hipper, and two divisions of destroyers intercepted the British convoy JW51B. The convoy was defended by five destroyers and four corvettes. In addition, two light cruisers were 30 miles away and closing to join the convoy.
The battle began as the HMS Obdurate,... [click here for more] |
Amarillo Design Bureau |
$0.99
|
Historical Background: As part of Operation SHO-I, intended to disrupt the American landings at Leyte Gulf, the Japanese intended to send two groups through Surigao Straits. These ships were to link up with others off of the beaches and destroy the landing forces. The American planes spotted Admiral Nishimura's two battleships on October 23rd, and the Allies moved six old battleships under... [click here for more] |
Amarillo Design Bureau |
$0.99
|
The sixth historical scenario for Battlewagon has been released from the vaults of Nexus!
Historical Background: Between August 1942 and the end of 1943, Japanese and Allied naval forces clashed in more than a dozen nighttime surface actions. These battles were generally the result of attempts to land, supply or evacuate troops in the Solomon Islands. Although Guadalcanal... [click here for more] |
Amarillo Design Bureau |
$0.95
|
COMMENCE FIRE!
The enemy's battleline is pinpointed by the bright orange blast as his guns return fire. Salvo after salvo is exchanged as your ships battle for victory at sea.
Battlewagon allows players to recreate naval battles in the era of the dreadnought. Scenarios reenacting 10 of the most famous engagements during World War I and II are included. With the wealth of information... [click here for more] |
Amarillo Design Bureau |
$15.00
|
Take a journey with us back to January 1976, when a small wargame club in Amarillo Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. The "Iron Age" of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters.
The editorial noted that the company had sold 4,200 copies of its various games during... [click here for more] |
Amarillo Design Bureau |
$2.95
|
Take a journey with us back to October 1976, when a small wargame club in Amarillo Texas (led by Steve Cole) turned into a real company that produced an award-winning magazine filled with articles, variants, and reviews. The "Iron Age" of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters.
The issue presaged a new age with a new title (Battlefield)... [click here for more] |
Amarillo Design Bureau |
$2.95
|
Take yet another journey with us back to 1974, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. Production values had not improved (layout was done by hand with glue sticks on cardboard; some of the typewriter produced pages printed better than others), and we still printed on that insane 14" paper. (The... [click here for more] |
Amarillo Design Bureau |
$2.95
|
Take a journey with us back to 1975, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. This issue marked a watershed in many ways, and might be considered the Bronze Age of JagdPanther. The cover was actually a photograph taken during World War II, but the cover was still black and white (as were all the... [click here for more] |
Amarillo Design Bureau |
$2.95
|
“We are all good soldiers. But this war has gone on too long, and the Empire is consuming itself in the fire. What new Empire will rise from the ashes we have yet to see.” -- Marine Major Ardak Kumerian
It is 1985 and Nexus #13 (the Holiday Issue) has just been released. This issue focused on the Star Fleet Universe, Starfire, Battlewagon, and History of... [click here for more] |
Amarillo Design Bureau |
$2.95
|
Pirates! The Scourge of the Galaxy!
It is 1985 and Nexus #14 has just been released. This issue focused on the Star Fleet Universe, Starfire, and History of the Second World War. Battlewagon, Musketeers, East Wind Rain, and 4th Reich also have materials included. And “Arrgghhhh! Here there be pirates!” is a thread running through the issue.... [click here for more] |
Amarillo Design Bureau |
$2.95
|
For years, through hijackings and kidnappings and savage massacres, the West has been helpless before this bloody foe: the international terrorist. Until now. Now America has Delta Force.
It is 1986 and Nexus #15 has just been released. This issue focused on the Star Fleet Universe, Starfire, and Delta Force. Battlewagon, Duel for Kharkov, Counterstroke... [click here for more] |
Amarillo Design Bureau |
$2.95
|
“We’re here to look for pirates and Romulans and Gorns and anyone else who happens to show up! Our job is to stop them before they can get within detection range of you. Failing that, we have to destroy them before they can report back.”
It is 1987 and Nexus #16 has just been released. This issue focused on the Star Fleet Universe,... [click here for more] |
Amarillo Design Bureau |
$2.95
|
The position given for the disabled ships was off their assigned patrol route. Too far off. The possibility of a trap occurred to him, but he could not afford to ignore the message. His Commander’s Oath demanded that he investigate.
It is 1987 and Nexus #17 has just been released. This issue focused on the Star Fleet Universe, Starfire, and Delta Force. Viceroys!,... [click here for more] |
Amarillo Design Bureau |
$2.95
|
However, not counting playtest sessions, I can count on both hands the number of times I have played an adventure game with an opponent. The point of this is that I am not alone! – Allen D. Eldridge
It is 1984 and Nexus #7 has just been released. It focuses this time on solitaire gaming. Of course there is a section on the Star Fleet Universe, too. In that section you will find... [click here for more] |
Amarillo Design Bureau |
$2.95
|
This Multi-Layered PDF is a system of six inch wide (measured flat-to-flat) interlocking hex tiles with over 100 layer options that can be combined to create endless battlefields for any tabletop RPG or wargame. The different layers can be turned on or off to build up custom combinations. These layers include:
14 different Terrain Backgrounds (plus 6 Bonus Terrains)
Paved Roads, Dirt Roads,... [click here for more] |
Armor Grid Games and Miniatures |
$3.95
|
Viking Waves takes place in the areas raided and conquered by the Norwegian and Danish Vikings during the early Viking Age. It's a game primarily for two players, though limited solitaire play is also possible. The various Viking chieftains rarely fought each other directly, so players compete indirectly. The game is divided into three phases, each of which involves dozens of raids/attacks... [click here for more] |
AstroNavis & NeoNavis |
$6.95
|
How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own.
With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings.... [click here for more] |
Avalon Game Company |
$4.49
|
How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own.
With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings.... [click here for more] |
Avalon Game Company |
$4.49
|
How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own.
With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings.... [click here for more] |
Avalon Game Company |
$4.49
|
How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own.
With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings. You... [click here for more] |
Avalon Game Company |
$4.49
|
Powerful heroes battle evil villains in the skies above a major metropolis. Criminals and vigilantes slug it out in the back alleys. Innocent bystanders watch horrified as the city is torn apart by an epic battle between good and evil. Welcome to the world of super heroic battles.
Super Brawl is your guide to bringing super powered brawls out of the comic books and on to your tabletop. Inside... [click here for more] |
Avalon Game Company |
$4.49
|
!!!EXPLODE!!!
!!!!!!!THE!!!!!!!
!!!UNIVERSE!!!
THE HATEFUL CRACKLE OF TOXIC SLIME CASCADES DOWN THE BACK OF SLIMECOPTER - MY ONE FRIEND IN THIS SYNTHETIC WASTELAND WE CALL HOME. HIS SEARING BLADES SHRED THE WIND AS WE SCOUT THE DEATH FIELDS BENEATH.
WE CRUISE THE SKIES, NOTING LANDMARKS, HAZARDS, POTENTIAL TARGETS. WITHOUT WARNING, A MOTE ON THE HORIZON SPARKS LIGHT AND SCREAMS TOWARD US. THAT BANSHEE... [click here for more] |
Bahunga Worldwide |
FREE
|
A Pirate's Quest Copyright 2006 Winged Warrior Publishing (ASCAP). All Rights Reserved! Song Length = 1:32 Audio = Stereo MP3 Sample Rate = 44,100 Samples/Second Bit Rate = 192 Bits/Second
Style = Cinematic / Soundtrack Theme = Orchestrated theme for any swashbuckling adventure!
A Pirate's Quest was originally released in 2006 as a theme song for Unorthodox Pirates by The Le Games.... [click here for more] |
Bailey Records |
$1.00
|