City Builder: A Guide to Designing Communities is a resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.
This comprehensive, fully-illustrated... [click here for more]
E-Z TILES: Medieval Ship offers you the ability to customize your ship design, from one or two masts, to adding ballistas, beds, hammocks, crates, barrels, maps, tables and much more. 1" grid and gridless options.
The pre-printed card option features double sided tiles printed on heavy weight 12pt. card stock that has a UV coating, making the cards suitable for use with wet-erase markers. The coating... [click here for more]
NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1580 TO 1820
Listing updated 31 March 2019
· Current Edition: 2.1
· Recommended scale 1/2400 (1/1200 also possible)
· Complexity: 3/10
· Level of detail: 5/10
· Dice required: D10, D6
The rules cover the era from the beginning of gunpowder (the Armada) through... [click here for more]
Captaincy, second edition, is a thoroughly researched and gloriously innovative miniatures game for the age of sail. It uses a push-your-luck dice rolling system to portray the unpredictability of the sea. It provides a new perspective on artillery, boarding, and morale, and a survey of 250 years of changing ship architecture and tactics.
Captaincy offers --
Alternating or simultaneous... [click here for more]