Title |
Publisher ▲ |
Price |
Welcome to the “Sails & Powder: Cape Finisterre” - expansion to the game “Sails & Powder: Trafalgar 1805”.
This expansion replaying part of Trafalgar Campaign - battle of Cape Finisterre (22 July 1805) where British fleet under Admiral Robert Calder fought an indecisive naval battle against the combined Franco-Spanish fleet returning... [click here for more] |
3SIXES |
$4.00
|
Welcome to the “Sails & Powder: Cape Ortegal” - mini expansion to the game “Sails & Powder: Trafalgar 1805”.
This expansion replaying final act of Trafalgar Campaign which was battle of Cape Ortegal and introducing new class of battleships: frigate (Class 5) - also available in expansion “Sails & Powder: Cape Finisterre”.... [click here for more] |
3SIXES |
$2.00
|
Welcome to the “Sails & Powder: Trafalgar 1805”.
Super simple and fast, introductory game of naval combat in the age of sails and black powder.
To play “Sails & Powder: Trafalgar 1805” you will only need a piece of flat surface (perfect is 3x3' / 90x90cm), printed counters, universal movement template and rules, and few six sided dices.
“Sails... [click here for more] |
3SIXES |
$8.00
|
GAME DATA FOR PERFIDIOUS ALBION AND FIRE WHEN READY
A COPY OF PERFIDIOUS ALBION OR FIRE WHEN READY IS REQUIRED TO MAKE USE OF THIS PRODUCT.
Listing updated 31 March 2019
· Current Edition: 1.0.2
This booklet provides Ship “Grids” for Perfidious Albion and Combat data for Fire When Ready rules. There are about 200 classes of ship of all sizes provided from Austria-Hungary,... [click here for more] |
A and A Games |
$14.90
|
NAVAL WARGAMES RULES FOR PRE-DREADNOUGHT ACTIONS
Listing updated 31 March 2019
· Current Edition: 2.0
· Recommended scale 1/1200 to 1/3000
· Complexity: 6/10
· Level of detail: 6/10
· Dice required: D20, D10, D6
Fire When Ready covers actions with pre-dreadnoughts. They come with a set of rules for... [click here for more] |
A and A Games |
$14.90
|
This special bundle product contains the following titles. Fighting Fleets Regular price: $14.90 Bundle price: $11.08 Format: Watermarked PDF GAME DATA FOR PERFIDIOUS ALBION AND FIRE WHEN READY
A COPY OF PERFIDIOUS ALBION OR FIRE WHEN READY IS REQUIRED TO MAKE USE OF THIS PRODUCT.
Listing updated 31 March 2019
· Current Edition: 1.0.2
This booklet... [click here for more] |
A and A Games |
$29.81 $22.17
|
NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1650 TO 1820
Listing updated 11th May 2020
· Current Edition: 5.1
· Recommended scale 1/600 to 1/2400
· Complexity: 6/10
· Level of detail: 6/10
· Dice required: D6
A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE
These rules... [click here for more] |
A and A Games |
$14.90
|
NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1580 TO 1820
Listing updated 31 March 2019
· Current Edition: 2.1
· Recommended scale 1/2400 (1/1200 also possible)
· Complexity: 3/10
· Level of detail: 5/10
· Dice required: D10, D6
The rules cover the era from the beginning of gunpowder (the Armada) through... [click here for more] |
A and A Games |
$14.90
|
NAVAL WARGAMES RULES FOR PRE-DREADNOUGHT ACTIONS
Listing updated 31 March 2019
· Current Edition: 9.0
· Recommended scale 1/1200 to 1/3000
· Complexity: 5/10
· Level of detail: 4/10
· Dice required: D10, D6
The game system uses a broadside ship plan to record both the ship game details and the damage... [click here for more] |
A and A Games |
$14.90
|
This special bundle product contains the following titles. Fighting Fleets Regular price: $14.90 Bundle price: $11.08 Format: Watermarked PDF GAME DATA FOR PERFIDIOUS ALBION AND FIRE WHEN READY
A COPY OF PERFIDIOUS ALBION OR FIRE WHEN READY IS REQUIRED TO MAKE USE OF THIS PRODUCT.
Listing updated 31 March 2019
· Current Edition: 1.0.2
This booklet... [click here for more] |
A and A Games |
$29.81 $22.17
|
NAVAL WARGAMES RULES FOR ANCIENT TIMES 2000BC TO 900AD
Listing updated 30 December 2021
· Current Edition: 1.1
· Recommended scale 1/1200
· Complexity: 6/10
· Level of detail: 6/10
· Dice required: D10, D6
A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE
From December... [click here for more] |
A and A Games |
$7.46
|
This is a supplement/expansion for The Glory of Kings 18th century PBM/PBEM wargames campaign from AGEMA, the core rules for which are also available on this website. However it does contain lots of esoteric information which may also be of interest to the general reader or games player in relation to the 18th century!
This book features sections on:
120-gunner ship of the line.
Galley... [click here for more] |
AGEMA |
$4.96
|
This is primarily aimed at players of The Glory of Kings but is likely to be of interest to anyone who enjoys 18th century history or gaming!
The Book of Revelations features sections on: Rocket Battery - Organ Gun Section - Baggage Traynes - Sieges - Telescopes - Pistols - Bayonets - Oilskin Musket Covers - Russeted Firearm - Drill Bored Cannon - Different fire systems - Proper Aiming - Infantry... [click here for more] |
AGEMA |
$3.73
|
This features a rich – very rich – mix of topics which are listed below. As you can see while it is a primarily aimed at players of The Glory of Kings it is likely to be of interest to anyone who enjoys 18th century history!
Carte Blanche Features:
Heavy fortress cannon - Ninja units - Light rocket batteries - Army Headquarters - Non-commissioned officers - Training colleges... [click here for more] |
AGEMA |
$6.20
|
Court Circular, a new supplement for AGEMA’s 18th century game THE GLORY OF KINGS. Covers Fleet command staff, Forcing chain booms, Improved naval gun carriages, Naval mines, Transporting dredgers, Jiao Ni Chuan dredgers, Kriegspiel, Military & Battle orders, Winter Quarters encampments, Polish royal guard, Massed artillery battery fire system, Elite artillery, Saxon Geschwindstuck, Howitzer... [click here for more] |
AGEMA |
$5.58
|
This is a supplement/expansion for The Glory of Kings 18th century PBM/PBEM wargames campaign from AGEMA, the core rules for which are also available on this website. However it does contain lots of esoteric information which may also be of interest to the general reader or games player in relation to the 18th century!
Defoe’s Illuminations features sections on:
Montalembert fortresses.... [click here for more] |
AGEMA |
$4.33
|
Gentleman's Handbook is primarily aimed at players of The Glory of Kings but is likely to be of interest to anyone who enjoys 18th century history!
Gentleman's Handbook has sections on:
Selling of commissions and offices.
Money matters.
Slave markets.
Crop rotation.
Fishing and whaling.
Potatoes and other farming matters.
Reclaiming land from the sea.
Population levels.
Breechloading... [click here for more] |
AGEMA |
$2.47
|
Glory & Argument is a supplement for our play by (e)mail game The Glory of Kings. It will also be of interest to anyone with a keen interest in 18th century history, as the following list of subjects covered in it will demonstrate!
Featured - Palace guard companies; War dog sections; Mobile vet clinics; Horse artillery batteries; Light infantry companies; Siege... [click here for more] |
AGEMA |
$7.44
|
The Glory of Kings ATLAS ~ a full set of campaign maps for the 18th century which contains all 25 maps used in The Glory of Kings game but which can also be used for a wargames campaign or strategic maps for wide-ranging roleplaying!
Many of the maps have been updated, and some completely replaced with new versions. This is an ongoing process since the maps are being frequently updated as the game... [click here for more] |
AGEMA |
$4.96
|
Vive la Roi! Another glorious issue of the newspaper from agema.org.uk's longrunning wargames campaign The Glory of Kings. Set in the 18th century, it's a good read, and provides background and inspiration for you roleplaying and wargaming! ... [click here for more] |
AGEMA |
$1.24
|
The latest exciting installment! This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps... [click here for more] |
AGEMA |
$0.62
|
The latest exciting installment! This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps... [click here for more] |
AGEMA |
$0.62
|
This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps - ra, ra,ra! ... [click here for more] |
AGEMA |
$0.62
|
The latest exciting installment! This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps... [click here for more] |
AGEMA |
$0.75
|
This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps - ra, ra,ra! ... [click here for more] |
AGEMA |
$0.62
|
The latest exciting installment! This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps... [click here for more] |
AGEMA |
$0.62
|
In this issue: Socialist rebels seize Munich! French arrest Chancellor von Bismarck in Tripoli! And much more news than this, naturally, old chap!
This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation!
Makes for a spiffing read and a rich source of scenarios and background for a roleplaying game... [click here for more] |
AGEMA |
$0.62
|
THE ROMAN EMPIRE LOCATIONS GUIDE
A 58-page guide detailing the locations shown on the Roman Empire Maps set above, and giving details about geography, populations, alternative names, histories, buildings and town classifications such as colonia, civitas, canabae, etc.
This is intended as a companion guide to another title on this website called Roman Empire Maps.
These are part of a wargame campaign... [click here for more] |
AGEMA |
$6.20
|
This is our new version of the core game rules!
Rome is Burning is a recreation of the real world of the 1st century. You subscribe to it like you would a magazine, and take part as one of the leading figures of the time, who can range from being a Roman governor to a barbarian king or chief of a tribe beyond the borders of Pax Romanus.
This isn’t a computer game but has a great deal of human input... [click here for more] |
AGEMA |
$4.96
|
The latest exciting installment! This is a newspaper from the wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure!
More will follow chaps - ra, ra,ra!... [click here for more] |
AGEMA |
$0.75
|
Scramble for Empire is a global wargames campaign. There are three basic types of player position. The main type is that of a nation, which you lead. These have strong ties to historical powers of the Imperialist Victorian age, so for example Britannia is Great Britain, Franconia is France, Germania is Germany, and so forth. The game is designed to allow us to have all the dramatic and exciting... [click here for more] |
AGEMA |
$3.73
|
The January 1861 newspaper from the wargame campaign and roleplaying game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure ... [click here for more] |
AGEMA |
$1.06
|
The year is February 1861: This is the jolly interesting newspaper from our wargame campaign and roleplaying game SCRAMBLE FOR EMPIRE, presented for your entertaintment!
A good read and a rich source of scenarios and background for roleplaying games and wargames set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure. Also may, dear reader, serve as a primer to get you interest... [click here for more] |
AGEMA |
$1.24
|
This is the latest full colour 7th edition version of the core game rules!
The Glory of Kings is a recreation of the real world of the 18th century. You subscribe to it like you would a magazine, and take part as one of the leading figures of the time, who can range from King Louis XIV, the Sun King of Royal France, down to the likes of the infamous pirate Blackbeard terrorising the West Indies.... [click here for more] |
AGEMA |
$4.96
|
Austro-Hungarian fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ... [click here for more] |
AGEMA |
$1.85
|
British fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ... [click here for more] |
AGEMA |
$3.73
|
CHALLENGE & REPLY 2nd edition are World War One naval wargame rules (now incorporating advanced rules and expanded mission generator):
There are two versions of the rules included; a print-friendly version, and a full-colour version!
Included in the rules -
Organising fleets
Squadron formations
Extensive Scenarios
Repairing ships
Reliability of ships
After the battle
Setting out the tabletop... [click here for more] |
AGEMA |
$7.44
|
German fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ... [click here for more] |
AGEMA |
$1.85
|
Italian fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ... [click here for more] |
AGEMA |
$1.85
|
Japanese fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ... [click here for more] |
AGEMA |
$1.85
|
USA fleet lists for use with AGEMA's World World One naval wargame rules Challenge & Reply 2nd edition. ... [click here for more] |
AGEMA |
$1.85
|
HISTORICAL NOTES: In 1944, McArthur returned to the Philippines. His return precipitated the greatest sea battle in history: the Battle of Leyte Gulf. The battle consisted of four separate but interrelated sea battles, one of which was the Battle off Samar.
Published in May 1983, this scenario was written for the first edition of Battlewagon, but can be easily adapted for the second... [click here for more] |
Amarillo Design Bureau |
$0.99
|
Historical Notes: On April 1, 1945, allied forces assaulted Okinawa. The assault was not unexpected by the Japanese, hence extensive defensive positions had been prepared on the island and plans for naval and air attacks on allied ships had been developed.
On April 5,1945, the Yamato in company with a light cruiser and eight destroyers — the last functional naval units of... [click here for more] |
Amarillo Design Bureau |
$0.99
|
Historical Notes: On December 31, 1942, a German force consisting of the pocket battleship Lutzow, the heavy cruiser Hipper, and two divisions of destroyers intercepted the British convoy JW51B. The convoy was defended by five destroyers and four corvettes. In addition, two light cruisers were 30 miles away and closing to join the convoy.
The battle began as the HMS Obdurate,... [click here for more] |
Amarillo Design Bureau |
$0.99
|
Historical Background: As part of Operation SHO-I, intended to disrupt the American landings at Leyte Gulf, the Japanese intended to send two groups through Surigao Straits. These ships were to link up with others off of the beaches and destroy the landing forces. The American planes spotted Admiral Nishimura's two battleships on October 23rd, and the Allies moved six old battleships under... [click here for more] |
Amarillo Design Bureau |
$0.99
|
The sixth historical scenario for Battlewagon has been released from the vaults of Nexus!
Historical Background: Between August 1942 and the end of 1943, Japanese and Allied naval forces clashed in more than a dozen nighttime surface actions. These battles were generally the result of attempts to land, supply or evacuate troops in the Solomon Islands. Although Guadalcanal... [click here for more] |
Amarillo Design Bureau |
$0.95
|
COMMENCE FIRE!
The enemy's battleline is pinpointed by the bright orange blast as his guns return fire. Salvo after salvo is exchanged as your ships battle for victory at sea.
Battlewagon allows players to recreate naval battles in the era of the dreadnought. Scenarios reenacting 10 of the most famous engagements during World War I and II are included. With the wealth of information... [click here for more] |
Amarillo Design Bureau |
$15.00
|
Take yet another journey with us back to 1974, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. Production values had not improved (layout was done by hand with glue sticks on cardboard; some of the typewriter produced pages printed better than others), and we still printed on that insane 14" paper. (The... [click here for more] |
Amarillo Design Bureau |
$2.95
|
How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own.
With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings.... [click here for more] |
Avalon Game Company |
$4.49
|
How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own.
With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings.... [click here for more] |
Avalon Game Company |
$4.49
|